Data ethics has gained traction in policy-making. The article presents an analytical investigation of the different dimensions and actors shaping data ethics in European policy-making.
News and Research articles on Industry
This special issue brings together the best policy-oriented papers presented at the 2017 Association of Internet Researchers (AoIR) conference in Tartu, Estonia.
Since being first developed through the case law of the European Court of Justice, the Right to be Forgotten (RTBF) has rapidly diffused beyond its European origins: in Latin America for instance. This paper documents the wide spectrum of interpretations the RTBF has had across countries and data protection authorities.
This paper analyses the selection, dissemination, and framing of media messages in day-to-day politics topic communities on Twitter
This paper examines three historical imaginaries associated with encryption, considering how they are intertwined in contemporary policy debates.
Given the weakness of consent-dependent agreements in relation to profiling and prediction markets, consumer protection needs improvement.
With widespread smart contract implementation on the horizon, there is much conversation about how to regulate this new technology. Noting the failure of contract law to address the inequities of standardised contracts in the digital environment can help prevent them from being codified further into smart contracts.
Big crisis data presuppose the ongoing calculation and valuation of (transient) events, producing both singular and networked events and actors.
This paper explores how four approaches to cyber security are constructed, motivated and justified by different values such as privacy, economic order and national security and what this means for the actors involved.
The internet and its regulation are the result of continuous conflicts. By analysing policy fields as fields of struggle, this essay proposes to observe processes of discursive institutionalisation to uncover core conflicts inscribed into internet policy.
On 6 July, the European Parliament voted to adopt the Directive on Security of Network and Information Systems (the NIS Directive). Cyber security researcher Hannfried Leisterer conducted an interview with Member of European Parliament Andreas Schwab, rapporteur for the NIS Directive.
Let's Play is a video showing someone playing a videogame. This, we know. What is less known, is that game developers are not all amused by the growing phenomenon. The copyright bell is ringing.
There are different reactions to the revelations of US whistleblower Edward Snowden. In Finland, civil society, industry and technical experts are alarmed and concerned about a potential case of ‘NSA envy’ at the Finnish Defense Ministry.
The provisions of copyright law can potentially be bypassed by cloud computing applications whose interface is designed to regulate the access, use and reuse of online content.
Over the years, the video game industry has grown into one of the largest, most profitable entertainment industries in the world. Originality and innovation - instead of fueling competition and guaranteeing a diverse market - are regarded by many as risky ventures. Some would even argue that innovation in the industry is not really innovative at all anymore. It doesn’t come as a surprise then, that user-driven innovation has come to play a considerably important role for the industry in recent years.
According to a row of policy institutes, digital fabrication will become a motor for economic growth and social innovation. The sudden appearance of digital fabrication tools only makes sense when understood against the backdrop of an emerging movement around open hardware development.
Over the last few years, privacy has become a trending topic when it comes to the mobile internet. Mobile app developers and providers of app stores have increasingly been put under pressure by privacy advocates.