News and Research articles on Platformisation

Platformisation in game development

Aleena Chia, Simon Fraser University
Brendan Keogh, Queensland University of Technology
Dale Leorke, Tampere University
Benjamin Nicoll, Queensland University of Technology
PUBLISHED ON: 21 Oct 2020 DOI: 10.14763/2020.4.1515

This article draws on case studies of two software development platforms, Unity and Twine, to unpack how the game development process both adheres to and challenges understandings of ‘platformisation’.

Platformisation

Thomas Poell, University of Amsterdam
David Nieborg, University of Toronto
José van Dijck, Utrecht University
PUBLISHED ON: 29 Nov 2019 DOI: 10.14763/2019.4.1425

What is platformisation? This article contextualises, defines, and operationalises the concept. Drawing insights from different scholarly perspectives on platforms it develops a comprehensive approach to this process.