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Navigating the EU data governance labyrinth: A business perspective on data sharing in the financial sector

Eugénie Coche, University of Amsterdam
Ans Kolk, University of Amsterdam
Martijn Dekker, University of Amsterdam
PUBLISHED ON: 12 Feb 2024 DOI: 10.14763/2024.1.1738

This paper offers a business perspective on the EU data governance framework by exposing different elements playing a role in its implementation at the firm level.

Reproducing the GDPR provided the LGPD with principles that compel firms to innovate in the Brazilian privacy-enhancing technologies market. To rebalance opportunities for Brazilian firms, this paper advocates implementing local content policy for privacy-enhancing technologies.

KEYWORDS: Innovation, GDPR, LGPD

Two crates of beer and 40 pizzas: the adoption of innovative political behavioural targeting techniques

Tom Dobber, University of Amsterdam
Damian Trilling, University of Amsterdam
Natali Helberger, University of Amsterdam
Claes H. de Vreese, University of Amsterdam
PUBLISHED ON: 31 Dec 2017 DOI: 10.14763/2017.4.777

This study examines the conditions under which political behavioural targeting occurs in multi-party democracies, and explains differences between parties.

Towards responsive regulation of the Internet of Things: Australian perspectives

Megan Richardson, The University of Melbourne
Rachelle Bosua, The University of Melbourne
Karin Clark, The University of Melbourne
Jeb Webb, The University of Melbourne
Atif Ahmad, The University of Melbourne
Sean Maynard, The University of Melbourne
PUBLISHED ON: 14 Mar 2017 DOI: 10.14763/2017.1.455

This paper is part of Australian internet policy , a special issue of Internet Policy Review guest-edited by Angela Daly and Julian Thomas. Acknowledgement: Thanks to the Melbourne Networked Society Institute at the University of Melbourne for funding our research project ‘The Internet of Things (IoT) and Consumer Privacy’, 2015-2016, and to our

Fooling the user? Modding in the video game industry

Merlin Münch, Alexander von Humboldt Institute for Internet and Society
PUBLISHED ON: 19 Jun 2013 DOI: 10.14763/2013.2.139

Over the years, the video game industry has grown into one of the largest, most profitable entertainment industries in the world. Originality and innovation - instead of fueling competition and guaranteeing a diverse market - are regarded by many as risky ventures. Some would even argue that innovation in the industry is not really innovative at

How open hardware drives digital fabrication tools such as the 3D printer

Johan Söderberg, Institut Francilien Recherche Innovation Société (IFRIS)
PUBLISHED ON: 18 Jun 2013 DOI: 10.14763/2013.2.138

According to a row of policy institutes, digital fabrication will become a motor for economic growth and social innovation. The sudden appearance of digital fabrication tools only makes sense when understood against the backdrop of an emerging movement around open hardware development.