APA
Münch, M. (2013). Fooling the user? Modding in the video game industry. Internet Policy Review, 2(2). https://doi.org/10.14763/2013.2.139
American Psychological Association. For more info, see http://www.apastyle.org/
Chicago
Münch, Merlin. 2013. "Fooling the user? Modding in the video game industry". Internet Policy Review 2 (2). DOI: 10.14763/2013.2.139. https://policyreview.info/articles/analysis/fooling-user-modding-video-game-industry.
Harvard
Münch, M. (2013). Fooling the user? Modding in the video game industry. Internet Policy Review,[online] 2(2). Available at: https://policyreview.info/articles/analysis/fooling-user-modding-video-game-industry [Accessed: 24 Apr. 2024].
MLA
Münch, Merlin. "Fooling the user? Modding in the video game industry". Internet Policy Review 2.2 (2013). Web. 24 Apr. 2024.
Modern Language Association, 7th Ed. For more info, see http://owl.english.purdue.edu/owl/resource/747/08/
Vancouver
Münch M. Fooling the user? Modding in the video game industry. Internet Policy Review [Internet]. 2013 [24 April 2024];2(2). Available from: https://policyreview.info/articles/analysis/fooling-user-modding-video-game-industry