This article distils from the various (proposals for) platform regulation operational principles that can serve as the basis for productive debate on the subject.
Filtered results
Data retention: flogging a dead horse
The German Federal Government is holding on to the German national law on data retention passed in 2015. In this op-ed, Volker Tripp of Digitale Gesellschaft argues that this attitude is untenable.
Artworks in the public space are not in the public domain: an apparent lightweight topic is polarising European copyright lobbyists.
The author provides an overview of the legal and cultural discourse surrounding pornography in the European Union member state of Bulgaria, in times of 'new digital realities'.
This paper provides qualitative analysis of Google’s and Microsoft’s policies and examines case studies to enhance understanding about the privacy role of information intermediaries in self-regulatory arrangements.
Is reforming copyright law the appropriate solution to achieve the aims of the music industry?
On 6 July, the European Parliament voted to adopt the Directive on Security of Network and Information Systems (the NIS Directive). Cyber security researcher Hannfried Leisterer conducted an interview with Member of European Parliament Andreas Schwab, rapporteur for the NIS Directive.
Sharing economy businesses open up new markets and bring about new regulatory challenges. These could be solved with traditional competition instruments, although adapted to the peculiar features of the sharing economy, including, among others, multi-sidedness and the presence of different externalities.
The convergence of media markets and the emergence of video-sharing platforms may make the existing regulative tradition obsolete. This essay demonstrates an emergent need for regulatory convergence on European Union’s Audiovisual Media Service Directive (AVMSD).
In this article the 'Internet of Things' is considered to be a new, powerful governance factor challenging regulation by law described as the ‘Governance by Things’.



